All in on Games! Bridging the Digital Divide Through Play
In this Columbia Bundles Community Scholars Lecture, Dennis Morgan, creator of Harlem CoLab, argues that play is central for supporting young learners but also for adult learners as it relates to mastering technological tools. Harlem CoLab’s goal is to connect Harlem-based school-age and adult learners with technology through game design in order to become tech-fluent and career-ready. These skills are necessary for obtaining meaningful employment and participating in society.
Morgan will outline the genesis and history of the Harlem CoLab, highlighting successes in the past that inform current and future work and partnerships to bridge the
digital divide and bring play back to the forefront for learning. By learning about design methodologies and practicing designing and problem-solving, learners build and create for themselves meaningful projects that they can take from the classroom to the workplace.